Monday, May 1, 2017

Who Am I?

My name is Mary J. Snyder Broussard and I have been an instructional services librarian at Lycoming College in Williamsport, Pennsylvania since 2006. I have a bachelor's degree in French and German from Miami University of Ohio and a Master of Library Science from Indiana University. As of this year, I will be joining the Association of College and Research Library's (ACRL's) prestigious Immersion Program faculty.

I have been studying and designing games in libraries since 2009. My plagiarism education game called Goblin Threat (created in 2009) receives over 100,000 visits per year and was featured as ACRL's PRIMO's Site of the Month for October 2010.


My bibliography on games includes:
  • Broussard, M.J.S. (2016). The Lyco Map Game: A Blended Approach to Teaching Campus History. In M. Gregor and S. Rice (Eds.), E-Learning and the Academic Library: Essays on Innovative Initiatives (25-38). Jefferson, NC: McFarland.
  • Broussard, M.J.S. (2014). Using Games to Make Formative Assessment Fun in an Academic Library. Journal of Academic Librarianship, 40(1), 35-42.
  • Broussard, M.J.S. (2014). Knowing when to create a game. In B. Kirsch (Ed.), Making and using games in academic libraries: A practical approach (pp. 30-41). Jefferson, NC: McFarland.
  • Broussard, M.J.S. (2014). A bag of tricks for successful library games. In B. Kirsch (Ed.), Making and using games in academic libraries: A practical approach (203-216). Jefferson, NC: McFarland.
  • Broussard, M. J. S. (2013). No Muggles in the Library Tonight! Harry Potter Night at an Academic Library. Library Trends, 61(4), 814-824.
  • Broussard, M. J. S. (2012). Digital Games in Academic Libraries: A Review of Games and Suggested Best Practices. Reference Services Review, 40(1), 75-89.
  • Gregory, A. S. and Broussard, M. J. S. (March 31, 2011). "Unraveling the “Mystery” of the Library: A 'Big Games' Approach to Library Orientation." Presentation at ACRL 2011, Philadelphia, PA.
  • Broussard, M. J. S. & Oberlin, J. U. (2011). Using Online Games to Fight Plagiarism: A Spoonful of Sugar Helps the Medicine Go Down. Indiana Libraries, 30(1), 28-39.
  • Broussard, M. J. S. (2011). It's Alive! and Goblin Threat. In T. R. McDevitt (Ed.), Let the Games Begin! Engaging Students with Field-Tested Interactive Information Literacy Instruction (pp. 25-27, 132-133). New York: Neal-Schuman Publishers, Inc.
  • Broussard, M. J. S. (2010). Secret Agents in the Library: Integrating Virtual and Physical Games in a Small Academic Library. College and Undergraduate Libraries, 17(1), 20-30.

     
     

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