Thursday, June 8, 2017

How Gamification Works: Fostering Behavior for Postive Effects (American Corners)

Presentation Slides

Cited Resources:
Games Discussed:
Gamification in Business
Gamification in Education
  • Quest2Learn (Kim)
  • Foldit
  • EteRNA
  • Commercial tabletop games for education - see Mayer, B., & Harris, C. (2010). Libraries got game: Aligned learning through modern board games. Chicago: American Library Association.          
Gamification for Health & Safety
Gamification in Libraries and Museums
Additional Resources:

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Gamification and Games for Improvement of Public Speaking Skills

Presentation Slides Cited Resources: Caillois, R. (1961). Man, play, and games . New York: Free Press of Glencoe. Gee, J. P. (2003). Wh...